GRAPHICS AND TYPEFACE Visual reference: Pokémon Emerald bag/menu interface. https://bulbapedia.bulbagarden.net/wiki/File:EBag.png The reference screenshot is not bundled. Original game graphics and glyph designs: Nintendo / Game Freak / The Pokémon Company. Assets are not covered by the randomizer engine's GPL or the VT323 OFL. window.png: graphics/text_window/1.png, unchanged. font-latin.png: graphics/fonts/latin_normal.png, unchanged. charmap.txt: charmap.txt, unchanged. Source: https://github.com/pret/pokeemerald Raw sources retrieved 2026-09-11 from its public master branch. fonts/emerald.ttf: browser font built from the dark glyph pixels of font-latin.png. The source character mapping, including German umlauts, is retained above. Rebuild script: ops/randomizer/build-emerald-font.py in the SoulLink repository. Only square glyph outlines are generated; the gray game-text shadow is rendered in CSS. Starter sprites, unchanged, generation-iii/emerald front sprites: https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/versions/generation-iii/emerald/252.png (Treecko) https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/versions/generation-iii/emerald/255.png (Torchic) https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/versions/generation-iii/emerald/258.png (Mudkip) Layout, navigation, color bands and controls are implemented in HTML/CSS/JavaScript. No game ROM or game executable is distributed.